控件开始更新直到调用EndUpdate函数
#include <GuiEdit.au3>
_GUICtrlEdit_BeginUpdate($hWnd)
$hWnd | 控件的控件ID/句柄 |
#include <GuiEdit.au3>
#include <GUIConstantsEx.au3>
$Debug_Ed = False ; 检查传递给 Edit 函数的类名, 设置为真并使用另一控件的句柄可以看出它是否有效
_Main()
Func _Main()
Local $hEdit, $hStatusBar, $hGUI
Local $sWow64 = ""
If @AutoItX64 Then $sWow64 = "\Wow6432Node"
Local $sFile = RegRead("HKEY_LOCAL_MACHINE\SOFTWARE" & $sWow64 & "\AutoIt v3\AutoIt", "InstallDir") & "\include\_ReadMe_.txt"
; 创建 GUI
$hGUI = GUICreate("Edit Begin Update", 400, 300)
$hEdit = GUICtrlCreateEdit("", 2, 2, 394, 268)
$hStatusBar = _GUICtrlStatusBar_Create($hGUI, -1)
GUISetState()
_GUICtrlEdit_BeginUpdate($hEdit)
_GUICtrlEdit_SetText($hEdit, FileRead($sFile))
_GUICtrlEdit_EndUpdate($hEdit)
_GUICtrlStatusBar_SetIcon($hStatusBar, 0, 97, "shell32.dll")
_GUICtrlStatusBar_SetText($hStatusBar, @TAB & "Lines: " & _GUICtrlEdit_GetLineCount($hEdit))
; 循环直到用户退出
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>_Main