pusofalse
发表于 2012-5-11 01:06:45
回复 14# happytc
在没有计算机的年代里,图灵创建了图灵机模型,可以解释这世界上的一切事物,他最早提出了人工智能。后来计算机问世了,运行原理当然也逃不出图灵机模型。在图灵那个年代,他本人不仅探索了计算机能做到的事情,而且也指出了计算机永远也做不到的事情。happytc兄明白我的意思吗?你确定用AU3不能编写出一个 Au3ToAsm函数?反正我目前的水平是编写不出的。
happytc
发表于 2012-5-11 08:28:30
回复 18# pusofalse
呵,P版,我相信若在有au3源码的情况下,再经过大规模改造重写,我们的au3也肯定能直接编译成机器码,VBS不就是这样实现的嘛。外人想搞,就是有这个能力,在没有源码的情况下,也变成不可能的事了。而看官方的态度,特别是Jon的态度,这种要求根本不会考虑的。想au3开源,也不大可能。
ybb03
发表于 2012-5-11 12:48:16
二者不同有点了解,但不细
auhj887
发表于 2012-5-12 07:06:53
支持一下 谢谢
happytc
发表于 2012-5-12 08:58:13
回复 8# pusofalse
呵,不过楼主没有说清楚,要创建什么样的DLL
若不是创建au3源代码→DLL的,而是创建如把图片等文件组成的DLL,还是非常容易的
当然创建个只有DLL结构的空DLL也很容易,这些都要不到几行代码就可以写成
3mile
发表于 2012-5-12 09:59:14
回复pusofalse
呵,不过楼主没有说清楚,要创建什么样的DLL
若不是创建au3源代码→DLL的,而是 ...
happytc 发表于 2012-5-12 08:58 http://www.autoitx.com/images/common/back.gif
还请happytc兄科普.多谢
happytc
发表于 2012-5-12 19:16:08
还请happytc兄科普.多谢
3mile 发表于 2012-5-12 09:59 http://www.autoitx.com/images/common/back.gif
不好意思,今明两天烂事多,很忙。 等我过了这两天有时间了,试着用au3写个创建纯资源的DLL。
xms77
发表于 2012-5-12 20:45:49
回复 25# happytc
翘首以盼,快乐兄尽快啊!
3mile
发表于 2012-5-12 22:26:23
回复 25# happytc
兄台客气了.
即然是请教,哪敢占用happytc兄的时间.
只是完全不懂dll,所以冒失提问,还请理解.
netegg
发表于 2012-5-13 00:14:25
回复 27# 3mile
貌似resource udf可以,不过我没试成功
3mile
发表于 2012-5-13 01:19:28
回复 28# netegg
多谢蛋蛋兄指教,回头我试下.
happytc
发表于 2012-5-13 09:09:55
回复 28# netegg
快快多试一下,若是别人已经写过可用,我就不用费大脑细胞去重造轮子了
希望蛋兄和三哥测试你们说的那个UDF(我从来没有用过,不知道),在这里给出测试结果,谢谢了
楼上风云
发表于 2012-5-13 11:53:33
回复 8# pusofalse
估计效率不会太高吧?
求P版来个示例以饱大伙眼福。
自已创建DLL,可能可以解决报毒问题?
netegg
发表于 2012-5-13 12:53:29
本帖最后由 netegg 于 2012-5-13 12:57 编辑
回复 30# happytc
那个resource udf,不是写资源表,是把外部文件整合进最后的exe,不用释放,或者这么说不太对,我用reshacker查了查,rcdata有,但是是个压缩后的资源,打不开
happytc
发表于 2012-5-13 16:59:30
本帖最后由 happytc 于 2012-5-13 17:03 编辑
回复 32# netegg
呵,本来正准备写一个的
想着30楼说的,于是在官网搜了下,居然很巧的
有个家伙昨天就这个写了个脚本,不会这个老外明白中文,知道我们在讨论这个,于是连夜给我们写了个
下面是官网的链接
http://www.autoitscript.com/forum/topic/140449-createresourcedll/
他的脚本,我直接帖在下面了,英文不好的,就直接用下面的脚本就可以了
#include <WinAPIEx.au3>
#include <Array.au3>
#include <APIConstants.au3>
#include <GDIPlus.au3>
#include <Memory.au3>
#include <StaticConstants.au3>
Global $sDLL = @ScriptDir & "\Resourcen.dll"
Global $sTempFile, $aFiles
Global Const $tagICONDIRENTRY = "BYTE bWidth;BYTE bHeight;BYTE bColorCount;BYTE bReserved;WORD wPlanes;WORD wBitCount;DWORD dwBytesInRes;DWORD dwImageOffset"
Global Const $tagGRPICONDIRENTRY = "BYTE bWidth;BYTE bHeight;BYTE bColorCount;BYTE bReserved;WORD wPlanes;WORD wBitCount;DWORD dwBytesInRes;WORD nID"
Global Const $SS_REALSIZECONTROL = 0x40
While 1
$sTempFile = FileOpenDialog("Select resource files", @ScriptDir, "All files (*.*)|Icons (*.ico)|Bitmaps (*.bmp)", 3)
If @error Then ExitLoop
If $aFiles = "" Then
$aFiles = $sTempFile
Else
_ArrayAdd($aFiles, $sTempFile)
EndIf
WEnd
_CreateResourceDLL($sDLL, $aFiles)
Global $aIcon = _ArrayFindAll($aFiles, ".ico", 0, 0, 0, 1, 0)
Global $aBitmap = _ArrayFindAll($aFiles, ".bmp", 0, 0, 0, 1, 0)
Global $aJpg = _ArrayFindAll($aFiles, ".jpg", 0, 0, 0, 1, 0)
GUICreate("Resource DLL", 800, 800)
If IsArray($aIcon) Then
For $i = 0 To UBound($aIcon) - 1
GUICtrlCreateIcon($sDLL, $aFiles[$aIcon[$i]], 10, 10 + 40 * $i, 32, 32, $SS_SUNKEN)
GUICtrlCreateLabel($aFiles[$aIcon[$i]], 50, 10 + 40 * $i, 120, 32, $SS_CENTERIMAGE)
Next
EndIf
If IsArray($aBitmap) Then
For $i = 0 To UBound($aBitmap) - 1
GUICtrlCreatePic("", 200, 30 + 120 * $i, 100, 100, BitOR($SS_REALSIZECONTROL, $SS_SUNKEN))
_SetImagefromResource(-1, $aFiles[$aBitmap[$i]], $sDLL, $RT_BITMAP)
GUICtrlCreatePic("", 310, 30 + 120 * $i, 100, 100, BitOR($SS_CENTERIMAGE, $SS_SUNKEN))
_SetImagefromResource(-1, $aFiles[$aBitmap[$i]], $sDLL, $RT_BITMAP)
GUICtrlCreateLabel($aFiles[$aBitmap[$i]], 200, 10 + 120 * $i, 120, 20, 0x200)
Next
EndIf
If IsArray($aJpg) Then
For $i = 0 To UBound($aJpg) - 1
GUICtrlCreatePic("", 440, 30 + 120 * $i, 100, 100, BitOR($SS_REALSIZECONTROL, $SS_SUNKEN))
_SetImagefromResource(-1, $aFiles[$aJpg[$i]], $sDLL, $RT_RCDATA)
GUICtrlCreatePic("", 550, 30 + 120 * $i, 100, 100, BitOR($SS_CENTERIMAGE, $SS_SUNKEN))
_SetImagefromResource(-1, $aFiles[$aJpg[$i]], $sDLL, $RT_RCDATA)
GUICtrlCreateLabel($aFiles[$aJpg[$i]], 440, 10 + 120 * $i, 120, 20, 0x200)
Next
EndIf
GUISetState()
Do
Until GUIGetMsg() = -3
Func _CreateResourceDLL($sDLL, ByRef $aFiles)
If Not IsArray($aFiles) Or $aFiles = "" Then Return SetError(1, 0, 0)
_CreateEmptyDLL($sDLL)
Local $hUpdate = _WinAPI_BeginUpdateResource($sDLL, 0)
If @error Then Return SetError(2, 0, 0)
Local $hFile, $bFile, $lFile, $tFile, $pFile, $sName, $sExt, $RT_TYPE, $Resource_ID = 0
Local $tICONDIR, $tICONDIRENTRY, $tGRPICONDIR, $pGRPICONDIR
Local $Temp
Local $nSize
For $i = 0 To UBound($aFiles) - 1
If Not FileExists($aFiles[$i]) Then SetError(3, 0, 0)
$hFile = FileOpen($aFiles[$i], 0)
$bFile = FileRead($hFile)
FileClose($hFile)
$lFile = FileGetSize($aFiles[$i])
$tFile = DllStructCreate("char[" & $lFile & "]")
DllStructSetData($tFile, 1, $bFile)
$pFile = DllStructGetPtr($tFile)
$sName = StringUpper(StringTrimLeft($aFiles[$i], StringInStr($aFiles[$i], "\", 0, -1)))
$sExt = StringTrimLeft($aFiles[$i], StringInStr($aFiles[$i], ".", 0, -1))
$aFiles[$i] = $sName
Switch $sExt
Case "bmp"
$RT_TYPE = $RT_BITMAP
$lFile = $lFile - 14
$pFile = Ptr($pFile + 14)
Case "ico"
$RT_TYPE = $RT_ICON
Local $tB_Input_Header = DllStructCreate("short res;short type;short ImageCount;char rest[" & $lFile - 5 & "]", $pFile)
Local $pB_Input_Header = DllStructGetPtr($tB_Input_Header)
Local $IconType = DllStructGetData($tB_Input_Header, "Type")
Local $IconCount = DllStructGetData($tB_Input_Header, "ImageCount")
Local $tB_IconGroupHeader = DllStructCreate("short Res;short Type;short ImageCount;char Rest[" & $IconCount * 14 & "]")
Local $pB_IconGroupHeader = DllStructGetPtr($tB_IconGroupHeader)
DllStructSetData($tB_IconGroupHeader, "Res", 0)
DllStructSetData($tB_IconGroupHeader, "Type", $IconType)
DllStructSetData($tB_IconGroupHeader, "ImageCount", $IconCount)
For $X = 1 To $IconCount
Local $pB_Input_IconHeader = DllStructGetPtr($tB_Input_Header, 4) + ($X - 1) * 16
Local $tB_Input_IconHeader = DllStructCreate($tagICONDIRENTRY, $pB_Input_IconHeader)
Local $IconWidth = DllStructGetData($tB_Input_IconHeader, "bWidth")
Local $IconHeigth = DllStructGetData($tB_Input_IconHeader, "bHeight")
Local $IconColors = DllStructGetData($tB_Input_IconHeader, "bColorCount")
Local $IconPlanes = DllStructGetData($tB_Input_IconHeader, "wPlanes")
Local $IconBitPerPixel = DllStructGetData($tB_Input_IconHeader, "wBitCount")
Local $IconImageSize = DllStructGetData($tB_Input_IconHeader, "dwBytesInRes")
Local $IconImageOffset = DllStructGetData($tB_Input_IconHeader, "dwImageOffset")
$pB_IconGroupHeader = DllStructGetPtr($tB_IconGroupHeader, 4) + ($X - 1) * 14
Local $tB_GroupIcon = DllStructCreate($tagGRPICONDIRENTRY, $pB_IconGroupHeader)
DllStructSetData($tB_GroupIcon, "bWidth", $IconWidth)
DllStructSetData($tB_GroupIcon, "bHeigth", $IconHeigth)
DllStructSetData($tB_GroupIcon, "bColorCount", $IconColors)
DllStructSetData($tB_GroupIcon, "bReserved", 0)
DllStructSetData($tB_GroupIcon, "wPlanes", $IconPlanes)
DllStructSetData($tB_GroupIcon, "wBitCount", $IconBitPerPixel)
DllStructSetData($tB_GroupIcon, "dwBytesInRes", $IconImageSize)
$Resource_ID += 1
DllStructSetData($tB_GroupIcon, "nID", $Resource_ID)
Local $PB_IconData = DllStructGetPtr($tB_Input_Header) + $IconImageOffset
_WinAPI_UpdateResource($hUpdate, $RT_TYPE, $Resource_ID, Int("0x" & @OSLang), $PB_IconData, $IconImageSize)
Next
$pB_IconGroupHeader = DllStructGetPtr($tB_IconGroupHeader)
Case "jpg", "jpeg", "gif"
$RT_TYPE = $RT_RCDATA
;~ Case "cur"
;~ $RT_TYPE = $RT_CURSOR
;~ Case "txt", "au3", "ini", "c", "cpp", "h"
;~ $RT_TYPE = $RT_STRING
Case Else
ContinueLoop
EndSwitch
If $RT_TYPE = $RT_ICON Then
_WinAPI_UpdateResource($hUpdate, $RT_GROUP_ICON, $sName, Int("0x" & @OSLang), $pB_IconGroupHeader, DllStructGetSize($tB_IconGroupHeader))
Else
$Resource_ID += 1
_WinAPI_UpdateResource($hUpdate, $RT_TYPE, $sName, Int("0x" & @OSLang), $pFile, $lFile)
EndIf
;~ If @error Then SetError(4, $i, 0)
$tFile = 0
Next
_WinAPI_EndUpdateResource($hUpdate)
If @error Then Return SetError(5, @extended)
Return 1
EndFunc ;==>_CreateResourceDLL
Func _CreateEmptyDLL($sFilePath)
Local $bEmptyDll = _Empty_DLL()
Local $hFile = FileOpen($sFilePath, 18) ;Binary mode + Write mode (Erase old content!)
FileWrite($hFile, $bEmptyDll)
FileClose($hFile)
EndFunc ;==>_CreateEmptyDLL
Func _Empty_DLL()
Local $Empty_DLL
$Empty_DLL &= 'TVqQAAMAAAAEAAAA//8AALgAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgAAAAA4fug4AtAnNIbgBTM0hVGhpcyBwcm9ncmFtIGNhbm5vdCBiZSBydW4gaW4gRE9TIG1vZGUuDQ0KJAAAAAAAAABQRQAATAEFAP6WNU0AAAAAAAAAAOAADiELAQIyAAQAAAAGAAAAAAAAABAAAAAQAAAAMAAAAAAAEAAQAAAAAgAABAAAAAAAAAAEAAAAAAAAAABgAAAABAAAAAAAAAMAAAAAABAAABAAAAAAEAAAEAAAAAAAABAAAAAAAAAAAAAAAAAwAAA8AAAAAFAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAC'
$Empty_DLL &= 'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABUMAAAGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAC5jb2RlAAAAYwAAAAAQAAAAAgAAAAQAAAAAAAAAAAAAAAAAACAAAGAudGV4dAAAABgAAAAAIAAAAAIAAAAGAAAAAAAAAAAAAAAAAAAgAABgLmRhdGEAAADMAAAAADAAAAACAAAACAAAAAAAAAAAAAAAAAAAQAAAwC5yZWxvYwAAIAAAAABAAAAAAgAAAAoAAAAAAAAAAAAAAAAAAEAAAEIucnNyYwAAABAAAAAAUAAAAAIAAAAMAAAAAAAAAAAAAAAAAABAAAB'
$Empty_DLL &= StringRepeat("A", 598) & 'IN8JAgBdQ6LRCQEo8QwABDoIgAAAIN8JAgCdQCDfCQIAHUF6CkAAACDfCQIA3UAuAEAAADCDABoAAAAAGgAEAAAaAAAAADouw8AAKPAMAAQw+gMAAAA/zXAMAAQ6KsPAADDww'
$Empty_DLL &= StringRepeat("A", 550) & '/yVUMAAQ/yVcMAAQ/yVgMAAQ/yVkMAAQ'
$Empty_DLL &= StringRepeat("A", 651)
$Empty_DLL &= '8MAAAAAAAAAAAAAB2MAAAVDAAAEQwAAAAAAAAAAAAALIwAABcMAAAAAAAAAAAAAAAAAAAAAAAAAAAAABsMAAAAAAAAIIwAACQMAAAnjAAAAAAAABsMAAAAAAAAIIwAACQMAAAnjAAAAAAAACZAm1lbXNldAAATVNWQ1JULmRsbAAApAJIZWFwQ3JlYXRlAAClAkhlYXBEZXN0cm95APoBR2V0TW9kdWxlSGFuZGxlVwAAS0VSTkVMMzIuZGxs'
$Empty_DLL &= StringRepeat("A", 431) & 'QAAAQAAAADDBMMFgwAAAAIAAAEAAAAAIwCDAOMBQw'
$Empty_DLL &= StringRepeat("A", 645) & 'BSXNk0DAAc'
$Empty_DLL &= StringRepeat("A", 668) & '='
Return Binary(_Base64Decode($Empty_DLL))
EndFunc ;==>_Empty_DLL
Func _Base64Decode($input_string)
Local $struct = DllStructCreate("int")
Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
If @error Or Not $a_Call Then Return SetError(1, 0, "")
Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]")
$a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0)
If @error Or Not $a_Call Then Return SetError(2, 0, "")
Return DllStructGetData($a, 1)
EndFunc ;==>_Base64Decode
Func StringRepeat($sChar, $nCount)
$tBuffer = DllStructCreate("char[" & $nCount + 1 & "]")
DllCall("msvcrt.dll", "ptr:cdecl", "memset", "ptr", DllStructGetPtr($tBuffer), "int", Asc($sChar), "int", $nCount)
Return DllStructGetData($tBuffer, 1)
EndFunc ;==>StringRepeat
Func _SetImagefromResource($CtrlID, $Resname, $Resfile = -1, $ResType = 10)
;Raupi
;Diese Funktion basiert auf der UDF von Zedna@Autitscript.com und Code von Progandy@AutoIt.de
Local Const $IMAGE_BITMAP = 0
Local Const $STM_SETIMAGE = 0x0172
Local $hmod, $hwnd, $InfoBlock, $ResSize, $Mem, $pMem, $dll, $dll2, $hData, $pData, $pStream, $ret, $hBitmap, $pBitmap
If $Resfile = -1 Then
$hmod = _WinAPI_GetModuleHandle("")
Else
$hmod = _WinAPI_LoadLibrary($Resfile)
EndIf
If $ResType = $RT_BITMAP Then
$hBitmap = _WinAPI_LoadImage($hmod, $Resname, $IMAGE_BITMAP, 0, 0, 0)
If @error Then Return SetError(1, 0, 0)
$hwnd = GUICtrlGetHandle($CtrlID)
If $hwnd = 0 Then Return SetError(2, 0, 0)
DllCall("user32.dll", "hwnd", "SendMessage", "hwnd", $hwnd, "int", $STM_SETIMAGE, "int", $IMAGE_BITMAP, "int", $hBitmap)
If @error Then Return SetError(3, 0, 0)
Else
$InfoBlock = DllCall("kernel32.dll", "int", "FindResourceA", "int", $hmod, "str", $Resname, "long", $ResType)
If @error Then Return SetError(4, 0, 0)
$InfoBlock = $InfoBlock
If $InfoBlock = 0 Then Return SetError(5, 0, 0)
$ResSize = DllCall("kernel32.dll", "dword", "SizeofResource", "int", $hmod, "int", $InfoBlock)
If @error Then Return SetError(6, 0, 0)
$ResSize = $ResSize
If $ResSize = 0 Then Return SetError(7, 0, 0)
$Mem = DllCall("kernel32.dll", "int", "LoadResource", "int", $hmod, "int", $InfoBlock)
If @error Then Return SetError(8, 0, 0)
$Mem = $Mem
If $Mem = 0 Then Return SetError(9, 0, 0)
$pMem = DllCall("kernel32.dll", "int", "LockResource", "int", $Mem)
If @error Then Return SetError(8, 0, 0)
$pMem = $pMem
If $pMem = 0 Then Return SetError(10, 0, 0)
If $Resfile <> -1 Then DllCall("Kernel32.dll", "int", "FreeLibrary", "str", $hmod)
$hData = _MemGlobalAlloc($ResSize, 2)
$pData = _MemGlobalLock($hData)
_MemMoveMemory($pMem, $pData, $ResSize)
_MemGlobalUnlock($hData)
$ret = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "int", $hData, "long", 1, "Int*", 0)
$pStream = $ret
_GDIPlus_Startup()
$pBitmap = DllCall($ghGDIPDll, "int", "GdipCreateBitmapFromStream", "ptr", $pStream, "int*", 0)
$pBitmap = $pBitmap
$hBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($pBitmap)
$hwnd = GUICtrlGetHandle($CtrlID)
If $hwnd = 0 Then Return SetError(11, 0, 0)
DllCall("user32.dll", "hwnd", "SendMessage", "hwnd", $hwnd, "int", $STM_SETIMAGE, "int", $IMAGE_BITMAP, "int", $hBitmap)
If @error Then Return SetError(12, 0, 0)
_GDIPlus_BitmapDispose($pBitmap)
_GDIPlus_Shutdown()
$dll = DllStructCreate("Uint", $pStream)
$dll2 = DllStructCreate("uInt", DllStructGetData($dll, 1) + 8)
DllCall("", "UInt", DllStructGetData($dll2, 1), "UInt", $pStream)
_WinAPI_DeleteObject($pStream)
$pStream = 0
_MemGlobalFree($hData)
If $Resfile <> -1 Then _WinAPI_FreeLibrary($hmod)
EndIf
EndFunc ;==>_SetImagefromResource