按钮设置背景图片,exe移动位置后图片不显示 - 已解决
本帖最后由 JianWudao 于 2017-7-1 11:55 编辑我用GUICtrlSetImage为按钮设置了一个背景图片。
开始是用的GUICtrlSetImage(-1, "shell32.dll", 16739, 0),这个从Win7换成XP后,里面的图标文件就不同了。
后来我做了一个AD_ShuaX.ico放编译目录下,生成exe在当前目录执行可以正常显示。
但是把exe移动到其他位置,如果exe所在目录没有AD_ShuaX.ico这个文件,那么按钮的图标就显示不了。
看了FileInstall这个函数,但是不想每次运行的时候还要释放一个文件出来。
而且我调用的路径是直接在exe目录下,这个释放出来好乱。
求大神帮助,谢谢! https://www.autoitscript.com/forum/topic/162499-resourcesex-udf/#comment-1181519
试试这个udf吧 #AutoIt3Wrapper_Res_File_Add=AD_ShuaX.ico,RT_ICON,1
把图标打包到EXE
If @Compiled Then
GUICtrlSetImage(-1, @ScriptFullPath, -1, 0); 文件包含多个图标时的图标名称. 如为图标序号, 则可以是负数. 否则设为 -1.
Else
GUICtrlSetImage(-1, "AD_ShuaX.ico")
EndIf 回复 3# tubaba
我刚才就添加过一次,但是没成功
#AccAu3Wrapper_Res_File_Add=AD_ShuaX.ico
用你的代码还是没成功,而且把后面的RT_ICON,1加上去之后,我整个exe的图标也变成这个图标了。 回复 2# yamakawa
这个的确是可以的,就是又多了个引用文件。
不过我的实现要求比较少,所以根据这个改了下,完成了!
其实还是和3楼的朋友说的差不多的,只是不知道为什么参数为-1不行,而必须为'201'
不知道哪有#AccAu3Wrapper_Res这些的说明文档
#AccAu3Wrapper_Res_Icon_Add=AD_ShuaX.ico
If @Compiled Then
GUICtrlSetImage(-1, @AutoItExe, '201', 0)
Else
GUICtrlSetImage(-1, "AD_ShuaX.ico")
EndIf
#AutoIt3Wrapper_Icon 是用来干嘛的?不行的时候自己想想为什么不行,难道只会伸手要现成的? 本帖最后由 JianWudao 于 2017-7-1 11:55 编辑
回复 6# tubaba
终于找到帮助文档了!
关键就在于这个参数上
If no ResNumber is specified, the added icons are numbered from 201 up
至此,结帖!
谢谢两位!
#AutoIt3Wrapper_Res_Icon_Add= ; Filename[,ResNumber[,LanguageCode]] of ICO to be added.
; Add extra ICO files to the resources
; Use full path of the ico files to be added
; ResNumber is a numeric value used to access the icon: TraySetIcon(@ScriptFullPath, ResNumber)
; If no ResNumber is specified, the added icons are numbered from 201 up
201是图标名称,-1指的是图标序号,如果-1不行,可能脚本前面就添加过图标文件.可以用安装目录下的\Examples\GUI\Advanced\enumicons.au3,看看编译好的程序图标加入情况; ===============================================================================
;
; Description: Show all icons in the given file
; Requirement(s): AutoIt 3.0.103+
; Author(s): YDY (Lazycat)
;
; ===============================================================================
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
; Setting variables
Global $g_aidIcons, $g_aidLabels
Global $g_iStartIndex = 1
Global $g_sFilename = @SystemDir & "\shell32.dll"; Default file is "shell32.dll"
Global $g_iOrdinal = -1
Global $g_idPrev
_Main()
Func _Main()
Local $iMsg, $sCurFilename, $sTmpFile
; Creating GUI and controls
Local $hGui = GUICreate("Icon Selector by Ordinal value", 385, 435, @DesktopWidth / 2 - 192, _
@DesktopHeight / 2 - 235, -1, $WS_EX_ACCEPTFILES)
GUICtrlCreateGroup("", 5, 1, 375, 40)
GUICtrlCreateGroup("", 5, 50, 375, 380)
Local $idFile = GUICtrlCreateInput($g_sFilename, 12, 15, 325, 16, -1, $WS_EX_STATICEDGE)
GUICtrlSetState(-1, $GUI_DROPACCEPTED)
GUICtrlSetTip(-1, "You can drop files from shell here...")
Local $idFileSel = GUICtrlCreateButton("...", 345, 14, 26, 18)
$g_idPrev = GUICtrlCreateButton("Previous", 10, 45, 60, 24, $BS_FLAT)
GUICtrlSetState(-1, $GUI_DISABLE)
Local $idNext = GUICtrlCreateButton("Next", 75, 45, 60, 24, $BS_FLAT)
Local $idToggle = GUICtrlCreateButton("by Name", 300, 45, 60, 24, $BS_FLAT)
; This code build two arrays of ID's of icons and labels for easily update
Local $iCurIndex
For $iCntRow = 0 To 4
For $iCntCol = 0 To 5
$iCurIndex = $iCntRow * 6 + $iCntCol
$g_aidIcons[$iCurIndex] = GUICtrlCreateIcon($g_sFilename, $g_iOrdinal * ($iCurIndex + 1), _
60 * $iCntCol + 25, 70 * $iCntRow + 80)
$g_aidLabels[$iCurIndex] = GUICtrlCreateLabel($g_iOrdinal * ($iCurIndex + 1), _
60 * $iCntCol + 11, 70 * $iCntRow + 115, 60, 20, $SS_CENTER)
Next
Next
GUISetState()
While 1
$iMsg = GUIGetMsg()
; Code below will check if the file is dropped (or selected)
$sCurFilename = GUICtrlRead($idFile)
If $sCurFilename <> $g_sFilename Then
$g_iStartIndex = 1
$g_sFilename = $sCurFilename
_GUIUpdate()
EndIf
; Main "Select" statement that handles other events
Select
Case $iMsg = $idFileSel
$sTmpFile = FileOpenDialog("Select file:", "::{20D04FE0-3AEA-1069-A2D8-08002B30309D}", "Executables & dll's (*.exe;*.dll;*.ocx;*.icl)")
If @error Then ContinueLoop
GUICtrlSetData($idFile, $sTmpFile); GUI will be updated at next iteration
Case $iMsg = $g_idPrev
$g_iStartIndex = $g_iStartIndex - 30
_GUIUpdate()
Case $iMsg = $idNext
$g_iStartIndex = $g_iStartIndex + 30
_GUIUpdate()
Case $iMsg = $idToggle
If $g_iOrdinal = -1 Then
$g_iOrdinal = 1
GUICtrlSetData($idToggle, "by Ordinal")
WinSetTitle($hGui, "", "Icon Selector by Name value")
Else
$g_iOrdinal = -1
GUICtrlSetData($idToggle, "by Name")
WinSetTitle($hGui, "", "Icon Selector by Ordinal value")
EndIf
_GUIUpdate()
Case $iMsg = $GUI_EVENT_CLOSE
Exit
EndSelect
WEnd
EndFunc ;==>_Main
; Just updates GUI icons, labels and set state of "Previous" button
Func _GUIUpdate()
Local $iCurIndex
For $iCntRow = 0 To 4
For $iCntCol = 0 To 5
$iCurIndex = $iCntRow * 6 + $iCntCol
GUICtrlSetImage($g_aidIcons[$iCurIndex], $g_sFilename, $g_iOrdinal * ($iCurIndex + $g_iStartIndex))
If $g_iOrdinal = -1 Then
GUICtrlSetData($g_aidLabels[$iCurIndex], -($iCurIndex + $g_iStartIndex))
Else
GUICtrlSetData($g_aidLabels[$iCurIndex], '"' & ($iCurIndex + $g_iStartIndex) & '"')
EndIf
Next
Next
; This is because we don't want negative values
If $g_iStartIndex = 1 Then
GUICtrlSetState($g_idPrev, $GUI_DISABLE)
Else
GUICtrlSetState($g_idPrev, $GUI_ENABLE)
EndIf
EndFunc ;==>_GUIUpdate
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